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Post by Scyer on Mar 11, 2006 18:58:54 GMT -5
Post info (any setup type) for RP locations.
Example of a setup
General Information:
Enviroment Type:
Location Type:
Species (if any native):
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Post by Scyer on Apr 7, 2006 20:46:39 GMT -5
Player: Tyler Location Name: Stelasto Star System Name Origin: "Stella Guasto" Italian for "Dead Star" Location Type: Solar System Local Known Locations: Errosia, Cortto, Zerchen Description: A recently discovered solar system. Only info available is the local planets orbit around what appears to be a "Zombie-like" star. Approximatly 78% of the stars surface has hardened into a crust, a majority of it rough and near impossible to traverse in a method other than by foot, the remainder being large "pyro oceans", the star also has massive electrical storms above in a poorly formed atmosphere around it. This electrical storm blocks safe access to the stars surface, as any ship comming within range is likely to be hit by a devestating number of lightning blasts and disabled, being torn apart by the lightning storm, or, if it makes it past the storm, being torn to pieces on impact or incenerated in a pyro ocean. Little is known about the star itself due to this other than attempts to land have been made as there are a few wreckages detected on the surface, very few being intact enough to truely confirm as being former exploration vehicles, however. Noteable is that many of it's orbiting planets appear to have been greatly affected by the star's "death". There have been many reported ancient wreckages orbiting nearby planets as well, suggesting intelligent life may have existed before the unknown incident occured.
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Post by Scyer on Apr 7, 2006 20:50:48 GMT -5
Planet: Errosia
Solar System: Stelasto
Enviroment: Humid, Warm, Constant Heavy Storms (lightning and rain)
Terrain: Swamp-like with some forest-class areas scattered
Native Species: Janzi, Blieger Beetle, various plant species of unknown type. More species to be discovered.
Description: A newly discovered planet found orbiting at "Earth Distance" to Stelasto's dead star (note: The star IS indeed larger than the Sun). A majority of the planet is covered by constant storm systems and swampland. The planet appears to be mainly inhabited by insects and plantlife. Other forms of life have not yet been discovered. There only a few known "dry spots" on the planets surface suitable for use as landing sites, so much of the planet has yet to be explored. The planets most violent species, the Janzi, have also made planetary exploration difficult with both constant attacks and tendency to make hives near possible landing sites. Only known dry spot that is near 100% safe to land on is the northern pole of the planet.
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Post by Forte on Apr 12, 2006 18:59:59 GMT -5
Player: Forte
Realm: Flying Dreams Universe
Planet: Earth
Location: Flying Dreams Studio
Associated Faction: FDS
Alignment: Good
Owner: Forte
Environment Type: Space Station Base/Studio
Location Type: Mixed Themes
Inhabitants: Numerous beings believed to be fictional by the general populous of Earth.
Description: The Studio is in two parts. A studio on the Earth, and a space station connected to it by warp ways. The studio contains numerous dorms, some shops, a large multi-floor Cafe, an equally large Rec Room, a well-stocked hanger, a science and research division headed by Gate and Lucca, and a War and Defense division with UAC and Terran units on standby. There are also VR rooms for recreation.
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Post by Forte on Apr 12, 2006 19:43:16 GMT -5
Player: Forte
Realm: Flying Dreams Universe
Planet: Earth
Location(s): Outside of New York City, various locations across the U.S.A., a few locations outside the U.S.
Associated Faction: The Lost Children
Alignment: Good
Owner: The Lost Children (though some are legally owned by adults or the state.)
Environment Type: Run Down Refuge
Location Type: Dependant on where. May be Abandoned Warehouse, abandoned factory, old farm-yard, unused beach...
Inhabitants: Numerous children and a few adults raised within the group. Several are metahuman.
Description: These locations are makeshift camps for the Lost Children to reside at, occasionally having fortification, and usually near cities where they can steal for their survival.
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Post by Forte on May 10, 2006 21:29:40 GMT -5
Player: Forte
Realm: ???
Planet: Earth
Location: Silent Hill, Toluca County U.S.A.
Associated Faction: The Order
Alignment: Evil/Insanity
Owner: The Order/populous of Silent Hill
Environment Type: First Layer of Reality - Small New England Town
Second Layer of Reality - Town of Enigma
Third Layer of Reality - Descent into Madness
Location Type: First - Quiet town
Second - Deserted Town
Third - Nightmare
Inhabitants: First - Humans
Second & Third - Monstrosities of the psyche.
Description: Silent Hill, settled in the 1600's as a penal colony, and subsequently inhabited by The Order. The Order worships dark gods, and is divided into three sects. They work behind innocent facades, and use a mysterious drug created from White Claudia, a flower found by the adjacent Toluca Lake, in their rituals. Their presence is perhaps the reason behind the formation of the second and third layers of reality, though the exact nature of them is unknown.
These sub-layers of reality seem to respond to the psyche of those within their grasp, influencing the form it and it's nightmares take. It is possible for people to experience different horrors in the same place, due to this. It is also possible for those who have the dark powers The Order tries to tame to influence how others perceive this place, and superimpose their own visions of it in others' minds.
It is not known if these sub realities are actually real, or psychosis set on the victims of the town, possibly by the fog itself. There are several theories of this town. One such theory is the fog that is seen initially is actually the pollen of the White Claudia, a known hallucinagenic drug. It is also known the beasts represent different aspects of the psyche of others. However, hallucinations do not account for how the nightmares of others can be imposed in the perceptions of victims, I.E. Walter Sullivan exposing Henry to the horrors of Walter's past.
It is known, however, that the town's influence can reach beyond it's borders, to affect those who have had past connection to it. Neither Walter nor Henry were even actually IN Silent Hill when the events of Silent Hill 4 started or concluded.
It is also possible it lured James Sunderland within it's boundaries, although he may have arrived of his own choice.
What is known, is that Harry Mason's plight in the town was not a dream, or his adoptive daughter would not have existed for her later trip to the town as a teenager.
It remains to be seen, the true nature of this warped reality.
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Post by Scyer on May 31, 2006 8:50:11 GMT -5
Player: Tyler
Planet: Stelasto Star
Alignment: N/A | Uknown
Name: Point-Impact
Environment Type: Uknown
Location Type: Crater (presumeably)
Inhabitants: None known.
Description: The largest crater on any of Stelasto's main stars "continents". It's presumed to be the impact site of the object that crippled the star. it's been noted by electrical scanners a high percentage of the stars electrical activity originates from this crater, showing a possible high-level energy source located in the area. the crater is only known by distant looks, as electrical storms block scanners and clouds cover visual viewing from most perspectives.
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Post by Scyer on Jun 2, 2006 10:21:35 GMT -5
Player: Tyler Planet: Megaman Legends Universe Earth Name: Razel Island Environment Type: Standard weather system. Majority Forested with city remains jutting up in certain clearin areas. Location Type: Island Inhabitants: Evidence Sugests Settlement. All that remains is abandoned, however. Description: A large out-of-the-way island, Razel has been more or less untouched. Although there are abandoned city-areas in cleared out areas near the central point of the island, suggesting it was settled at one point or another. Most of the Island other than these clearings is dense forested areas. The center of the Island has a large volcano however, though it appears dormant. Overheads show the island is dotted with underground ruin entrances. Unusually high Reaverbot activity has also been detected aboveground, possibly the result of a destroyed or exposed ruins entrance easily accessable by Reaverbots. Due to such situation, the island has been classified as too dangerous to be explored by civilians and is mostly left alone, even by diggers. Basic overview: [Grey=City area. Center=Volcano]
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Post by Scyer on Jun 6, 2006 8:50:15 GMT -5
Player: Tyler
Planet: Megaman Legends Universe Earth
Name: SteamWorks
Environment Type: Factory-type.
Location Type: Abandoned ancient facility
Inhabitants: Reaverbots. Reaverbots. Even more Reaverbots.
Description: Although Razel Island is generally attributed with being the most dangerous island a digger can take on, the most dangerous ruins are far off in the oceans near the forbidden island. This large sea-based structure appears to be a Reaverbot production facility. It is rumored the refractor stored in it's reactor is enormous in order to supply ample output to the rest of the facility. For this reason, many diggers have tried, and failed, to raid the SteamWorks. Many failures attributed to the near infinite number of Reaverbots the facility appears to produce. It also appears capable of producing types seen nowhere else.
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Post by Scyer on Jun 8, 2006 7:14:51 GMT -5
Player: Tyler
Planet: Megaman Legends Universe Earth
Name: Jucca Island
Environment Type: Forested/Coastline Tropical weather common with occasional storms.
Location Type: Resort Island
Inhabitants: A few locals in out-of-the-way sea-side towns, but quite a few travelers and diggers in the Tourist section near the island center.
Description: Until recently, it was one of the only Islands in existance that lacks any charted discovered ruins. It would've been ignored by the diggers had it not been convienently been positioned at a halfwaypoint between many different ruins and islands, causing a heavy amount of traffic overhead. Many diggers have used the island as a resting and restocking point. Over the years, the island inhabitants have begun to take advantage of the heavy traffic, slowly turning the island into a resort area, resulting in massive profits. This allows for just about everything on the island to be cheap, further lowering the price of many things offered, making this island a favorite stopping point for less successfull diggers. The turn to resort resulted in some...less than expected discoveries, however. During demolitions to build a new resort point on a far end of the island, an entrance to ruins was discovered burried underground. Although the entrance was damaged by the blasting and is unopenable, many speculate as to what a ruins entrance was doing underground, and just how large the ruins are. This discovery seems to prove written records of rumors of there being a massive underground ruins facility beneath the island. Although due to a lack of power detected in the area, it's guessed the facilities refractor may have shattered, been damaged, or perhaps no longer exists, resulting mainly in the ruins being left untouched. The area is currently sealed off and construction seems to have halted. All in all, it's unlikely the ruins will be touched any time soon. Even pirates have shown disinterest in the ruins. Although the mayor has been reported going absent without cause recently, and construction has been heard in the sealed off area. The mayor is also rumored to be hiring high-grade diggers to search more dangerous ruins such as the SteamWorks and the Ice Fortress, which are likely to have large refractors in their reactors. The cause for this, or even if the rumors are true is currently unknown.
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Post by Scyer on Jun 9, 2006 9:35:55 GMT -5
Player: Tyler
Planet: Megaman Legends Universe Earth
Name: Ice Fortress
Environment Type: Extremely cold. Blizzard in the surrounding area.
Location Type: Unkown. Most likely a ruins-class structure
Inhabitants: Uknown
Description: An extremely large ice-made structure near the southern pole of the planet. It's believed it may be a ruin due to reaverbot activity in the surrounding areas and energy signatures in the structures main spire. However, it is currently unexplorable due to intolerable low temperatures. In fact, most ships are incabable of even approaching the structures general area without freezing and crashing. As a result of...less than intelligent diggers, there is a ship graveyard surrounding the structure. It's estimated there may be diggers still alive from the crashes, enough ships linked together could lead to a working temperature-controled enviroment. But this is unknown as a "rescue" has never been attempted. Little else is known about the Ice Fortress.
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Post by Scyer on Jul 7, 2006 2:49:34 GMT -5
Player: Tyler
Planet: Poke'verse
Name: Malare Region (Magma and Flare combined)
Environment Type: Island area primarily dominated by highly-active volcano-class island.
Inhabitants/Locations: Central Island=N/A Inner-core Islands=Barely populated, but inhabitants present Outer-crust Islands=Standard population count. Many towns on the larger islands.
Description: This region is like others in that it has it's own Gyms and a pokemon league of it's own. The main difference between this region and others is the housing in this region is quite different from most others. Many houses are far more hi-tech and interconnected. The inner and more active volcano islands have a "Base" where all the living areas as well as stores and inns are located. These "Bases" usually include relaxation areas Although the inner islands are sparesly populated, so many of these bases are either abandoned or barely populated. The only exception to the "Base-unit" that may exist for the inner islands is a gym, which may be located in or near the volcano. These gyms are usually made of high class metal and protected from the lava by firetypes. Outer and less active islands use the far more familiar town system as the other regions use. Although housing is still highly durable. As expected. Further towards the central volcano island you are, fewer inhabitants are to be expected, and the more durable the structures. The Further out you are, the less durable the structures are and the higher the area populations.
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Post by Forte on Aug 7, 2006 17:54:42 GMT -5
Player: Forte
Realm: Flying Dreams Universe
Planet: Earth
Location(s): Veldiarch
Also known as "Sanctum Del Diavolo", "Heiligtum Des Teufels", "Le Sanctum Du Diable", "Sanctum van de duivel", and any other translation of "Devil's Sanctum" that exists.
Associated Faction: Sebastian Hellborne
Alignment: Evil
Owner: Sebastian Hellborne
Environment Type: Occult enigma
Location Type: Small New England Port Town
Inhabitants: Varied humans, Sebastian Hellborne
Description: A small town on the New England coast, includes a park with a statue park and hedge maze within, a hospital and asylum, a prison, and a massive compound serving as the estate of Hellborne since the 1700's. The town appears innocent, but unknown to most, Hellborne has been manipulating it's creation and events, to give it a corrupt hidden nature to serve his evil purposes...
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